Sunday, November 18, 2012

Friday Night SNHU Game Jam 2012

This Friday-Saturday I entered a 24 Hour Game Jam with my buddy Jon at our school, SNHU. We were given the theme "Water" so we had our little spin on it. In our game, Thirsty, you take control of a boy in search of water. Your well has dried out so you go into a nearby temple to retrieve a pure water source. We came in last, but every little bit of experience was totally worth it, plus we love our game! As usual I did most of the level design as well as cinematics and the particles. Yeah, we had 2 cinematics. Check out a couple of in-game shots...

Running

You reached your goal

After 24 hours this game was perhaps the prettiest of the bunch, but lacking the significant amounts of water and gameplay demonstrated by any other game (most being underwater or about controlling water). Sometime in the near future Jon and I will release the .exe for anyone who wants to try this out.

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