Sunday, December 23, 2012

ZBrush SNHU Final

With school finally done this semester I have free time to work on learning new stuff, freelancing and play some games! Steam winter sale wooo!!! Anyway, I'm learning rigging this holiday season thanks to free time and some help from a friend. Before I go on about what I'm learning here's a picture of my Zbrush final.


His name is Tank and he is a  high poly render. The game model version is just under 20k polys

Out with the old, in with the new. I'm teaching myself rigging and animation in Autodesk Maya. Why not? Sounds like a lot of fun and it's not everyday I hear someone picking up rigging. So far I've learned the inverse toe setup. If you've never heard of it, look it up. It's phenomenal and ingenious!

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